Playtesting Kursk: Rotmistrov’s Offensive
This is our first official blog post on the development of Kursk! We’re excited to share some updates with you.
Right now, we’re in the thick of playtesting, constantly refining the game based on player feedback. To expand our playtesting pool, we’ll soon be releasing a new Vassal Module featuring an improved map and counters. This will allow you to try out the game virtually!
If you’re interested in joining the playtesting effort and helping us shape Kursk, head over to our contact section and get in touch!
Read below to hear what Jack Polonka has to say about Kursk
ACHTUNG! ACHTUNG! All you PANZERWAFFE die-roller dudes (or Red Army aficionados, if your orientation is that way) of the OSTFRONT!
We are heading back to the battlefields of Prokhorovka that we all know and love…In this new game in playtest: KURSK: ROMISTROV’S OFFENSIVE (aka Red Storm/Assault at Prokhorovka: 5th Guard Tank Army ATTACKS! July 12th, 1943).
It’s a close operational-level game where the map scale is 350 yards per hex, the Waffen-SS is at company level, and the Red Army is at the battalion level, with the AFVs being companies. The game covers in decent historical detail the battle where Adolf’s Liebstandarte Home Boys ALMOST got ploughed by the Red Army Comrades of the 5th Guard Tank Army looking for some payback… (some Liebstandarte battalions, like the Aufklärungs Abteilungen, did get overrun while others, including Jochen Peiper’s unit, almost did).
Picture is of the playtest game at the start of turn 1.
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