May 2025 – Monthly Update

As May unfolds and we power through the second quarter, our team has been working tirelessly to bring you the best possible gaming experience.

1. FINAL CHANCE! Pre-order “IWO JIMA” and “SEA & STEEL” now at early bird prices – offer expires in 2 days!

This is your absolute last chance to grab the early bird discount on your pre-order! In just two days, prices will jump to normal, and the special bundle offer will vanish.

Iwo Jima: Hell on Earth (Save 5 Euros by pre-ordering now)
Sea & Steel: Columbus’ Voyages (Save 5 Euros by pre-ordering now)
Bundle Iwo Jima + Sea & Steel (Save15 Euros by pre-ordering now)

2. IWO JIMA: HELL ON EARTH (Project Update)

Let’s get you up to speed on the project!

Our professional rulebook writers are currently revising the rules to finalize the document. We expect to hand them off to the graphic designer in a couple of weeks.

Based on feedback from our playtesters, the graphic design team has updated some counters for easier identification and refined minor details on the map. Once we have the final rules and our team creates the final file, we’ll share it on our website so you can read it.

We’re very close to starting the printing process, which we anticipate will happen in June or early July. Shipping is currently estimated for the last quarter of this year.

Content:
Want to see the game in action? You can find a video showing a couple of game turns on our YouTube channel.

Our friends from Mesa de Guerra also put together a great video showcasing a printer sample and explaining how the game works. Check out their video here!

Read insightful interviews with game designer Jose Manuel Neva by Grant and Michal on their blogs.

By the way, Michal recently published a Teach & Play video about our Iwo Jima: Lite Edition (PnP) on his YouTube channel, a simplified version of our upcoming title Iwo Jima: Hell on Earth. You can download the PnP game for free from our website: Get Iwo Jima: Lite Edition for free.

3. SEA & STEEL: COLUMBUS’ VOYAGES (Project Update)

We’re thrilled to share the latest progress on this project! The rulebooks are complete, and our graphic designer is now meticulously putting everything together. Once the final layout is polished, we’ll share it on our website for you to read.

We’re so close to hitting print! We’re targeting June or early July to begin manufacturing, with shipping still anticipated for the final quarter of this year.

Content:
Want to see the game in action? You can find a video showing a couple of game turns on our YouTube channel.

In the meantime, you can read Grant’s interview with game designer Antonio Vaquera about the game on the The Players’ Aid blog: Read it here.

You can find a Spanish interview on El Desafío de las Águilas blog: Read it here

4. INCOMING! P-300 SYSTEM

General status and development status of our games:
[52] Spartacus: Rome under Threat (86%): Final playtesting. Solo mode in progress.
[41] Rebellion & Punishment: War of the Alpujarras (65%): Final development.
[40] Jarama: The Battle for Madrid (25%): Under development.
[33] Kursk: Rotmistrov’s Offensive (70%): Game development nearing completion.
[28] Pekin: 55 Days of Fury (35%): Under development.
[11] Cid Campeador: Warlord (16%): Under development.
[8] Crusaders: Soldiers of the Cross (6%): Under develpement.
[6] Crete: Death from the Sky (6%): Development will start soon.

💙 Wishlist P-300 Games and Shape Our Releases!
By adding games from our P-300 System to your wishlist, you directly influence our development priorities, helping us bring the titles you’re most excited about to release sooner.

5. GAME ACCESSORIES:

Introducing Our New Game Accessories Section!

We’re thrilled to announce the launch of a brand-new section on our webstore: Game Accessories! And to kick things off, we’re proud to present our very first product: the Neva Wargames Dice Tower.

True to Neva Wargames’ philosophy, this dice tower offers a compact solution for your gaming needs. Measuring just 14 x 7 x 12 cm, it’s designed for easy storage and features a customizable front, starting with the official Neva Wargames cover. Keep an eye out for more exciting designs coming soon!

Each Essential Dice Tower is made to order in Spain, ensuring top-notch quality and supporting local production. Please allow approximately 2-5 days for production.

Save on shipping! If you’ve pre-ordered Iwo Jima and/or Sea & Steel, you can combine your dice tower shipment. Simply select the “Ship with a previous order” option at checkout and include your previous order number in the notes section.

Stay tuned – more useful game accessories are on their way!

6. SURVEY:

Not long ago, we asked on social media how you organize your game collection. Now that you’ve seen the compact size of our games, we’re curious: how will you organize them? Take just 15 seconds to answer our quick one-question survey and let us know! We’d love to hear your plans.

We appreciate your feedback and encourage you to contact us anytime. You are an integral part of the Neva Wargames Team!

April 2025 – Monthly Update

As April draws to a close and we dive into the second quarter, our team has been working tirelessly to bring you the best possible gaming experience.

1. PRE-ORDER (IWO JIMA and SEA & STEEL)

We’re excited to share crucial news about the pre-order launch of our two first titles: Iwo Jima: Hell on Earth and Sea & Steel: Columbus’ Voyages! To ensure a smooth and well-prepared experience for all our players worldwide, we will be opening pre-orders (upfront payment required) in two distinct phases:

Pre-Order Phases:

  • Phase 1: Europe – Pre-Orders Open NOW! Pre-orders are now live for our European supporters, and we’re excited to offer FREE shipping to numerous countries in Europe!
  • Phase 2: US and Rest of World – Coming Soon! To our valued players in the US and the rest of the world, your pre-order window will open a few weeks after our European launch. We are working diligently to finalize the details and will announce the exact date via newsletter, email, and social media. Thank you for your continued enthusiasm and patience!

Why a Phased Approach? This strategy enables our small team to meticulously manage initial orders while we finalize process optimizations for each region. This ensures a smoother and more optimal experience for everyone.

Exclusive Pre-Order Benefits:

By joining the pre-order campaign, you’ll receive fantastic benefits:

  • Discounted Prices: Secure these immersive wargames at a reduced price for a limited time! We’ll announce the final month of the discount in our newsletter and on social media, so stay vigilant!
    • Iwo Jima: Hell on Earth: €28.92 (VAT not included)
    • Sea & Steel: Columbus’ Voyages: €33.05 (VAT not included)
  • Exclusive Bundle Offer: Don’t miss out on our special bundle deal, available only during the pre-order period and never again!
    • Bundle (Iwo Jima + Sea & Steel): €57,84 (VAT not included)
  • First in Line for Shipping: Guarantee your place in our first shipping wave by pre-ordering now. Shipping estimated for Q3-Q4 2025.

A Note for Our Early Supporters: If you previously pre-ordered these games through our P-300 System, thank you! The P-300 helps us gauge interest during development. You will now be able to complete your pre-order at these final prices when the pre-order window opens for your specific region.

2. IWO JIMA: HELL ON EARTH

The final playtesting wave is wrapping up. The rules writers will soon begin the final rulebook revision, which we will share with you as soon as it’s available.

Our graphic designers are completing the artwork. The work-in-progress counters shown above are a preview. We expect to produce the printer sample shortly (Beginning of May). Once available, we will create a video explaining how the game works to help you learn how to play. We will post these videos as soon as possible.

Read insightful interviews with game designer Jose Manuel Neva by Grant and Michal on their blogs.

By the way, Michal recently published a Teach & Play video about our Iwo Jima: Lite Edition (PnP) on his YouTube channel, a simplified version of our upcoming title Iwo Jima: Hell on Earth. You can download the PnP game for free from our website: Get Iwo Jima: Lite Edition for free.

3. SEA & STEEL: COLUMBUS’ VOYAGES

We’ve requested the printer sample and anticipate its arrival very soon! (Beginning of May) We’re thrilled to get our hands on it and will create comprehensive video content to showcase every detail for you. The rulebook revisions are in their final stages. We’ll share the polished document with you as soon as the graphic designer completes the formatting.

In the meantime, you can read Grant’s interview with game designer Antonio Vaquera about the game on the The Players’ Aid blog: Read it here.

You can find a Spanish interview on El Desafío de las Águilas blog: Read it here

4. INCOMING! P-300 SYSTEM

Exciting news! While Iwo Jima and Sea & Steel move into production and won’t be in the P-300, we’re thrilled to welcome new reinforcements to the P-300 System!

🟩MEDIEVAL | TACTICAL | 2 PLAYERS  | DURATION 60-180′ GAME DESIGN: JOE FERNANDEZ

The year is 1095. By order of the Pope, the armies of Christendom march on the Holy Land to reclaim Jerusalem. Deus Vult. Relive the brutal battles of the 10th and 11th centuries during the Crusades. Command Crusader or Islamic forces across the harsh deserts of Palestine and in pivotal sieges like the one at Acre. Cavalry dominate the open plains while infantry clash in fierce close-quarters combat. Use tactics, special orders, and deep knowledge of your units to outmaneuver and defeat your opponent in this grand tactical hex-and-counter wargame.

Echoes of War is an easy-to-learn tactical system that recreates key battles from the ancient and medieval worlds. It uses a streamlined 1d6 differential mechanic with modifiers—no complex charts. Leaders shape the battlefield by boosting command, attack, defense, and morale. Setup takes minutes. Scenarios run 1–3 hours. The compact board and concise rulebook let you focus on gameplay—not table space or constant rule-checking. “Spilt blood never sleeps.” — Saladin

4 different battles included.

Scale – Hex and counter, grand tactical wargame. 200 mts per hex. 5/8″in. Counters represent an abstract amount of troops. Playing Time -1-3 Hours.
Players – 2
Complexity: Intermediate
Play Mechanics – Dice rolling, 1xd6 differential combat system with DRM’s. (No CRT)
Turns – Initiative roll, impulse system (IGOUGO), one formation w/Leader per impulse.
Casualties – Three-step; disordered, step-loss, eliminated.
Counter Unit info – Type, Combat Value, Movement, Morale, and Special.
Leaders – Command activation, Range and Rally modifier number. Out of command, move only and towards the leader.

General pre-orders and development status of our games:
[26] Rebellion & Punishment: War of the Alpujarras (35%): Playtesting.
[19] Pekin: 55 Days of Fury (25%): Under development.
[15] Spartacus: Rome under Threat (85%): Final playtesting. Solo mode in progress.
[14] Cid Campeador: Warlord (15%): Under development.
[11] Crete: Death from the Sky (5%): Development will start soon.
[9] Kursk: Rotmistrov’s Offensive (70%): Game development nearing completion.
[9] Jarama: The Battle for Madrid (20%): Under development.
[2] Crusaders: Soldiers of the Cross (5%): Under develpement.

Prices listed for P-300 games are estimates to provide a general idea of cost, with shipping calculated at checkout. Once a pre-ordered game is ready for printing, you will be notified via email with the final price and shipping costs, and the game will be available on our website for purchase.

5. SURVEY:

Now that pre-orders with payments are available, we invite you to continue sharing your valuable feedback through our website survey. Tell us how we can make your experience even better!

We appreciate your feedback and encourage you to contact us anytime. You are an integral part of the Neva Wargames Team!

March 2025 – Monthly Update

March is drawing to a close, and we’re excited to share some important news! We’ve made an extra push to get our two upcoming games to your tables sooner. Read the full report below for all the details.

1. PRE-LAUNCH (IWO JIMA and SEA & STEEL)

Great news! Sea & Steel and Iwo Jima are confirmed for production. However, the initial print run is very limited. As a new independent publisher, this investment reflects our current production capacity and is not intended to create artificial scarcity.

Why Pre-Order?

  • Secure Your Copy: Reprints are not guaranteed.
  • Early Access: Get your game first.
  • Savings: Access exclusive deals.

You’ll find more information on our pre-launch and Incoming! (P-300) pages.

2. IWO JIMA: HELL ON EARTH

The final playtesting wave is wrapping up. The rules writers will soon begin the final rulebook revision, which we will share with you as soon as it’s available.

Our graphic designers are completing the artwork. The work-in-progress counters shown above are a preview. We expect to produce the printer sample shortly. Once available, we will create a video explaining how the game works to help you learn how to play. We will post these videos as soon as possible.

In the meantime, you can read Michal’s interview with game designer Jose Manuel Neva about the game on the Boardgame Chronicles blog: Read it here.

By the way, Michal recently published a Teach & Play video about our Iwo Jima: Lite Edition (PnP) on his YouTube channel, a simplified version of our upcoming title Iwo Jima: Hell on Earth. You can download the PnP game for free from our website: Get Iwo Jima: Lite Edition for free.

3. SEA & STEEL: COLUMBUS’ VOYAGES

We’ve requested the printer sample and anticipate its arrival very soon! We’re thrilled to get our hands on it and will create comprehensive video content to showcase every detail for you. The rulebook revisions are in their final stages. We’ll share the polished document with you as soon as the graphic designer completes the formatting.

In the meantime, you can read Grant’s interview with game designer Antonio Vaquera about the game on the The Players’ Aid blog: Read it here.

You can find a Spanish interview on El Desafío de las Águilas blog: Read it here

4. INCOMING! P-300 SYSTEM

General pre-orders and development status of our games:

[37] Iwo Jima: Hell on Earth (96%): Graphic design in progress. Preparing print sample.
[34] Sea & Steel: Columbus’s Voyages (98%): Printing samples. Videos will follow soon.
[23] Rebellion & Punishment: War of the Alpujarras (35%): Playtesting.
[17] Pekin: 55 Days of Fury (25%): Under development.
[12] Spartacus: Rome under Threat (85%): Final playtesting. Solo mode in progress.
[12] Cid Campeador: Warlord (15%): Under development.
[10] Crete: Death from the Sky (5%): Development will start soon.
[8] Kursk: Rotmistrov’s Offensive (70%): Game development nearing completion.
[7] Jarama: The Battle for Madrid (20%): Under development.

5. SURVEY:

We heard you! Thanks to your votes, we’re focusing on creating video content for the Iwo Jima and Sea & Steel printer samples.

New Survey
How can we improve your website experience? Share your valuable feedback in our customer survey and let us know!

We appreciate your feedback and encourage you to contact us anytime. You are an integral part of the Neva Wargames Team!

Sincerely,
The Neva Wargames Team

February 2025 – Monthly Update

February may be the shortest month, but we’ve been hard at work on our two upcoming games, making significant progress towards their release.

1. Incoming! P-300

We’re making progress on our two upcoming titles! We’ve reached 20% of our goal in the first pre-launch campaign, and we’re now focusing on creating printer samples. We’re aiming to give you a sneak peek at these in March.

For our US customers booking games through our
P-300 system:

Shipping costs for all games include any applicable tariffs on goods from China. We’ll handle everything from our fulfillment center, so you can simply relax and await delivery. Because this is a new and evolving situation, we’re committed to minimizing any impact on you. If shipping costs decrease by the time we collect payment, we’ll notify all US customers and adjust the shipping costs accordingly before final payment.

Haven’t booked one of our games yet? Check out this quick video tutorial to see how easy it is!

General booking and development status of our games:

[+21] Sea & Steel: Columbus’s Voyages (95%): Preparing for printing game samples.
[+21] Iwo Jima: Hell on Earth (95%): Graphic design in progress.
[+18] Rebellion & Punishment: War of the Alpujarras (30%): Playtesting.
[+10] Spartacus: Rome under Threat (85%): Final playtesting.
[+8] Pekin: 55 Days of Fury (25%): Under development.
[+7] Cid Campeador: Warlord (15%): Under development.
[+7] Crete: Death from the Sky (0%): Development will start soon.
[+4] Kursk: Rotmistrov’s Offensive (65%): Game development nearing completion.
[+3] Jarama: The Battle for Madrid (20%): Under development.

2. Iwo Jima: Lite Edition

We’re thrilled to announce that our small print-and-play game, Iwo Jima: Lite Edition, will be published in War Diary magazine! We’re currently finalizing a few details in preparation for this special release, as it marks the first time the magazine will include a game for all subscribers. Stay tuned for more information coming soon.

BGG game entry

3. New survey:

Your thoughts matter! Share your feedback in our new survey about the upcoming releases.

This concludes our February report. Please share your thoughts and feedback in the comments section below. We appreciate your input.

January 2025 – Monthly Update

Hi everyone!
We’re kicking off 2025 with a fresh look for our monthly updates, and we hope you like it!
Our team is buzzing with energy this year, and we’ve been hard at work on some exciting projects. Let’s dive into the highlights:

1. Introducing Incoming!

You might remember us mentioning this last year, but we’re thrilled to officially announce the launch of our new Incoming! system.

Essentially, Incoming! combines a booking system (P-300) with a community-driven approach to game development, complemented by a crowdfunding campaign hosted on our website.

How it works:
Book games: Browse our Incoming! catalog and book games you’d love to see published. Booking a game is free; payment will be requested once the game reaches the Collect Payments phase.
Reach the goal: Once a game reaches 300 bookings, we move to the development phase.
Pre-launch: Once two games are nearing production, they enter the pre-launch phase.
Collect payments: When 500+ orders are placed in total, we trigger the printing process.
Shipping: Games are shipped immediately after manufacturing.

Explore the Incoming! section and discover exciting new games waiting for your support. We also have two games ready for pre-launch!

2. Our First Pre-launch Campaign

To celebrate the launch of Incoming!, we’ve prepared our first pre-launch campaign featuring two fantastic games: “Iwo Jima: Hell On Earth” and “Sea & Steel: Columbus’ Voyages.”

Why this approach?

  • Community Support: As a small, independent publisher, your support is crucial to bringing these games to life.
  • Print-on-Demand: This model allows us to minimize risk and ensure you receive high-quality games.
  • Fair Pricing: We’re passionate about offering our games at a price that’s accessible to all wargamers.

Don’t miss out! Book your copies today and enjoy a significant discount when you purchase the bundle.

3. New additions to our Incoming! (P-300).

In January, we introduced two new games:

• Crete: Death From The Sky
• Cid Campeador: Warlord


You can find them in the New Arrivals section of our Incoming! System. Please review and book them at your convenience. And remember, booking a game is free.

4. General development status of our games on the Incoming! (P-300) system.

• Sea & Steel: Columbus’s Voyages (95%): Player aid sheets and rulebooks in both English and Spanish are almost finished.
• Iwo Jima: Hell On Earth (90%): Final version complete, graphic design to start in February.
• Spartacus: Rome Under Threat (85%): Some graphic work started, solitary system nearly done.
• Kursk. Rotmistrov’s Offensive (65%): Game development nearing completion.
• Rebellion & Punishment: War Of The Alpujarras (30%): Under development and playtesting.
• Pekin: 55 Days Of Fury (25%): Under development.
• Jarama: The Battle For Madrid (20%): Under development.
• Cid Campeador: Warlord (15%): Under development.
• Crete: Death From The Sky (0%): Development will start soon.

5. IWO JIMA Free Lite PnP Version (Board Game Arena Release)

We are pleased to inform you that we are offering this game for free on our website. If you have not yet taken advantage of this offer, you can do so here: Iwo Jima – Free Lite PnP Version.

We are currently finalizing the BGA (Board Game Arena) version and will be releasing the public alpha for this game on BGA shortly.

Additionally, we are developing a BGA version of our upcoming game Sea & Steel, and the full version of Iwo Jima will be available in due course. Should sales meet our expectations, we aim to add all our titles to BGA.

6. Spartacus: Rome Under Threat (Graphic Design Progress)

The development for this game is nearing completion. Adolfo Suarez (Graphic designer) is progressing well, and Spartacus is taking shape. More updates will be provided soon.

7. Survey Stats

If you’re subscribed to our newsletter, you should have received an email inviting you to participate in our survey. This information helps us improve our services. Here are the historical periods Neva Wargame subscribers voted for the most—check out the graphic below.

If you haven’t participated yet, you’ll find the survey in each monthly newsletter email or click here to fill it out—it only takes a moment.

That concludes our update for January. We welcome your feedback and inquiries. Please feel free to comment on this post or visit our contact section for additional communication options.

We’re incredibly excited about the future of our company and the games we’ll be bringing to your tables. Thank you for your continued support!

New additions “Crete” and “Cid Campeador”

We are thrilled to announce the arrival of two exciting new games to our Incoming! system.

Book these exciting new additions now.

Booking a game is completely free.
This helps us gauge interest and ensure these games are produced.
You will only be notified for payment collection during a pre-launch phase when the game is ready for printing.
Check our pre-launch section for more information.

Crete: Death From The Sky

“Crete: Death From The Sky” by Juan Carlos Pastrana has been declared the winner of our first prototype contest held during the recent MdG Online Wargame Convention.

We congratulate Juan Carlos on this fantastic achievement!

To all aspiring game designers: Keep an eye out for our next prototype contest, which we may be repeating in the coming year.


🟦CONTEMPORARY | STRATEGIC | 1-2 PLAYERS  | DURATION 60-90′ GAME DESIGN: JUAN CARLOS PASTRANA

The Battle of Crete was a turning point. The Germans, shocked by their heavy losses, limited the use of their paratroopers to conventional infantry roles. In contrast, the Allies, recognizing the potential of these troops, integrated them into their airborne forces for future operations like Overlord or Market Garden. In this wargame, you’ll face critical decisions.

As the Axis, you must carefully select your initial targets, exploiting the element of surprise to secure airfields and ports. Effective deployment will allow you to receive reinforcements and consolidate your control over the island, preventing the Allied troops from escaping to Egypt.

As the Allies, your mission is to defend key points with tenacity, using your best units to launch counterattacks and slow down the enemy advance. Even if you lose Crete, you still have a chance to achieve victory by evacuating troops to Egypt and inflicting heavy losses on the enemy.

Can the Axis conquer Crete without sacrificing their valuable paratrooper division? Or will the Allies manage to resist and change the course of the war?

Cid Campeador: Warlord

A new game by José Manuel Neva. Immerse yourself in the epic saga of El Cid and experience Moorish Spain during his legendary exploits.

🟩 MEDIEVAL | STRATEGIC | 1-4 PLAYERS | DURATION 180-300′
GAME DESIGN: JOSE MANUEL NEVA

Cid Campeador: Warlord is a strategic-level wargame set in the tumultuous Moorish Spain of the late 11th century. Players step into the shoes of iconic figures from the era, vying for supremacy on the Iberian Peninsula. The game spans the dramatic 15 years from 1085 to 1099, a period marked by El Cid’s exile, the expansion of Christian kingdoms, and the growing influence of the Almoravids.

Four asymmetric factions offer distinct gameplay experiences:

– El Cid Campeador: A formidable warlord, free to offer his services to the highest bidder, influencing the course of the conflict.
– Christian Kingdoms: Expanding northward from the peninsula, conquering Taifa territories.
– Taifa Kingdoms: Struggling to maintain independence amid internal strife and external threats.
– Almoravids: Invading from North Africa, aiming to conquer the southern regions.

Cards are the game’s lifeblood, granting players initiative, operation points, and the ability to trigger game-changing events. Treasure, acquired through conquest and plunder, provides additional benefits. Player interaction is intense, with strategic alliances, betrayals, and direct confrontations shaping the outcome. Fate cards add an element of chance and unpredictability.

While designed for four players, Cid Campeador: Warlord can be enjoyed with fewer. The AI takes control of absent factions, ensuring a challenging experience for solo or two-player games.

Victory is determined by accumulating the most victory points, earned through territorial conquest, strategic objectives, and controlling key locations.

Game Turn Structure:

1 Administrative Phase: Manage internal affairs and prepare for the turn.
2 Diplomatic Phase: Form alliances, declare war, and negotiate treaties.
3 Initiative Phase: Determine the order of player actions.
4 Action Phase: Execute military campaigns, develop territories, and play cards.
5 Maintenance Phase: Manage resources, replenish forces, and prepare for the next turn.

Experience the epic struggles of medieval Spain in Cid Campeador: Warlord.

We will be providing regular updates on the progress of these two exciting new game additions in our monthly newsletters.

Don’t forget to book the games you’re interested in through our Incoming! system.

December 2024 update

Today marks the end of our first year, and we’d like to reflect on our accomplishments and outline our plans for 2025.

2024 overview:

As you may know, we’re a small independent wargame publisher that embarked on this journey at the beginning of 2024. While our goal was to release our first game this year, establishing the company and building our brand consumed a significant portion of our time.

Throughout 2024, our brand has evolved significantly thanks to your invaluable support and feedback. Your input has been crucial in shaping our vision and determining the types of wargames we want to offer you. Click here to learn more about our three product lines.

This year, we officially announced six games that are now part of our “Incoming!” section (games currently under development). We’ve also seen impressive community growth: 21,000 website visits, nearly 500 newsletter subscribers, nearly 900 followers on X, 530 on Facebook, 580 on Instagram and 30 on Youtube. On Board Game Geek, we’ve garnered 7 fans and 15 subscribers. We are incredibly grateful for everyone who follows us and shows interest in our work.

Feel free to contact us anytime through social media, the contact form, or email. We welcome all feedback as we strive to enhance this hobby together.

While we didn’t achieve our initial goal of printing games in 2024, we successfully brought Iwo Jima to your tables as an easy-to-craft print-and-play game available to all newsletter subscribers. If you haven’t already, check it out here.

2024 flew by, and we often felt we needed more time to accomplish our goals. However, reflecting on this final monthly update, we realize we achieved more than we initially expected. This newfound confidence fuels our energy and enthusiasm as we look ahead to 2025.

What are our plans for 2025? Keep reading below!


2025 plans:

We have a wealth of ideas and are always striving for progress, but we understand the importance of focusing on one thing at a time. Therefore, we’ll share our general plan while keeping a few surprises in store throughout the year.

  1. Pre-order System:
    Early 2025, we’ll introduce a pre-order system on our website.
    We anticipate 1-2 pre-order waves throughout the year, each featuring two games.
    You can choose to pre-order one or both games within a wave, potentially benefiting from combined shipping costs.
    To initiate the printing process, we require 500 pre-orders between both games.
    Pre-order at a discounted price and help us bring this project to life! Your payment is only processed if we reach the 500-order goal.
    No further discounts will be offered after the pre-order period.
    Games are expected to ship within 4-6 months of pre-order completion.
    Directly purchasing from our website will be the only way to acquire our games.
    Pre-ordering is the best way to guarantee your copy, as stock may be very limited or unavailable after the pre-order period.
    Reprinting is possible but not guaranteed.
    We’ll provide more details when announcing the first wave of pre-order games.
    We deeply appreciate all pre-order participants, who we consider valuable members and contributors to our brand.
  2. Game Announcements:
    Exciting game announcements are on the horizon!
    We’ll gradually reveal new titles throughout the year, starting in January with the winner of our first prototype contest.
    Stay tuned for these exciting reveals!
  3. Polls and Surveys:
    Your feedback is invaluable to us.
    We encourage you to share your thoughts via email or social media comments.
    To further enhance your involvement, we’ll include a brief poll or survey in each monthly update.
    This valuable input will help us improve.

We’re incredibly excited about 2025 and eagerly anticipate seeing our first games on your tables!

We are grateful for your continued support throughout the year.

Happy New Year to all!

Are You Curious About What Are Our Product Lines?

As we prepare to release our first projects from our Incoming! section, we’re excited to introduce you to the three product lines at Neva Wargames.

We’ve worked diligently to maintain a consistent, compact format across all lines, ensuring the best possible gaming experience. All boxes are book-sized, with varying depths to accommodate different components.

Get ready to expand your game collection without sacrificing shelf space! Our compact designs make storage a breeze.

Below is a brief overview of the unique features of each line:

Product Lines

Fast, furious wargaming on the go. Perfect for short breaks.

Our flagship line focuses on a balance of depth and gameplay.

The ultimate gaming experience. For wargamers who enjoy larger games.

Box Sizes

9.45 x 6.50 x 1.58 in

9.45 x 6.50 x 2.17 in

9.45 x 6.50 x 2.76 in

24 x 16,5 x 4 cm

24 x 16,5 x 5,5 cm

24 x 16,5 x 7 cm

Mounted Map Sizes

17.32 x 11.81 in

17.32 x 26.62 in

17.32 x 29.53 in

44 x 30 cm

44 x 60 cm

44 x 75 cm

Counters*

60-180

120-300

240-420

Cards**

42

52

72

Price***

35 €
$36,05

45 €
$46,34

55 €
$56,64


* Counters might vary depending on the type of game.
** Not all games might contain cards.
*** Prices are estimated, and VAT and shipping are not included. Prices might change due to market conditions.

November 2024 Update

Deck the halls! November is flying by, and the holiday season is just around the corner. Let’s take a look back at the month’s highlights and get ready to celebrate.

Sea & Steel Crowdfunding Campaign:

The Sea & Steel game board is shaping up beautifully. We are in the final stages of perfecting the cards, player aid sheets and rulebook.

We’re committed to providing the best possible user experience. Your feedback helped us improve the map by making it larger and rectangular. Thanks!

We’re excited to share the final design of the counters. We hope you like them as much as we do!

Sea & Steel: Columbus’s Voyages is coming to Gamefound! Join our preview campaign now to show your support and be the first to know about our official launch. We’re hard at work finalizing the game and preparing an unforgettable crowdfunding experience. Stay tuned for exciting updates and the official campaign launch date!


Collaborations:

Last call to get your ticket for MdG24 Online Wargames Convention (organized by the Mesa de Guerra team). This is an event tailor-made for all of us, bringing us together from our homes through technology!

We know that in-person conventions have their magic (and we don’t want to change that!), but with MdG24, we’re opening a new door for those who want to enjoy everything wargaming has to offer without leaving their favorite armchair or having those conversations that might not happen at a physical convention because we’re too eager to play.

WHEN?
Thursday, December 12th to Sunday, December 15th, 2024.

WHERE?
Exclusive Discord server for the MdG24 Online Convention.

REGISTRATION
Standard Ticket: €10
Game Designer-Publisher Ticket: €5
Registration link: https://mesadeguerra.com/mdg24-online/

NEVA WARGAMES SCHEDULE:

THURSDAY 12th
1. XMAS PRESENT: We have a top-secret welcome gift for all attendees! Check our official publisher section on the MdG24 Discord server for the big reveal.

SATURDAY 14th
1. (1000-1130 GMT+1) Rebellion & Punishment: War Of The Alpujarras. Demo.
2. (1200-1330 GMT+1) Spartacus: Rome Under Threat. Demo.
3. (1600-1730 GMT+1) Sea & Steel: Columbus’ Voyages. Full 2-player game demo.
4. (1800-1930 GMT+1) Sea & Steel: Columbus’ Voyages. Full 1-player game demo.
5. (2200-0000 GMT+1) Xmas Special: Get ready for our exciting collaboration with other publishers! We’ll be unveiling our 2025 forecast as part of this special program.

SUNDAY 15th
1. (2330-0000 GMT+1) Announcement of the 1st Prototype Contest Winner


INCOMING!

Support the games you’re most excited about by signing up and adding them to your wishlist. The most wishlisted titles will climb the development queue, meaning you have a direct impact on our release schedule!

Note: All images shown for upcoming titles are provisional. Final artwork will be revealed as the games progress to later development stages.

Now, let’s dive into the current status of each project, listed in order of wishlist popularity and development status. Remember, a project won’t be ready for a Gamefound campaign until it reaches 90-100% completion.

Spartacus: Rome Under Threat
Game Overall Status: 80%

We’re excited to announce that Prototype version 5 is complete! This means the final playtesting wave is imminent. Additionally, our new solitaire mode is in the works and is expected to be finished by December.

Playtesting session with the physical prototype.

Kursk: Rotmistrov’s Offensive
Game Overall Status: 60%

We’ve been busy preparing our first two crowdfunding campaigns, so development on the game has slowed down this month. We’ll be back to full speed soon for the final development phase before release.

Initial setup (12th July 1943 scenario) Prototype version.

Rebellion & Punishment: War Of The Alpujarras
Game Overall Status: 25%

Fran Mariscal has assembled a large group of playtesters. Multiple playtesting sessions are currently underway using the Vassal module. Full steam ahead!

First prototype version

Jarama: The Battle for Madrid
Game Overall Status: 20%

Our game designer has been fine-tuning the game ahead of playtesting. Jesús Pérez will continue working on his game throughout December to begin vassal playtesting soon.

Prototype version.

Peking: 55 Days Of Fury
Game Overall Status: 15%

We’re excited to share more details about this game in the near future. The designer is currently focused on implementing the core gameplay system.

Prototype Version.


Thank you for following our progress in November. Stay tuned for more updates!
Got questions? Leave a comment below!

October 2024 Update

As we wrap up the final days of October, we’re excited to share our latest updates with you! Get ready for some uplifting and energizing news that we can’t wait to tell you all about!

Sea & Steel Crowdfunding Campaign:

The Sea & Steel game board is shaping up beautifully. We are in the final stages of perfecting the cards and counters, and we will be sharing exciting graphic updates about this title very soon.

Sea & Steel: Columbus’s Voyages is coming to Gamefound! Join our preview campaign now to show your support and be the first to know about our official launch. We’re hard at work finalizing the game and preparing an unforgettable crowdfunding experience. Stay tuned for exciting updates and the official campaign launch date!

This is exciting news! We’re thrilled to announce that we’re developing a Board Game Arena version of Sea & Steel: Columbus’ Voyages, and we’re inviting our campaign preview followers to participate in a limited-time closed alpha test.

Experience Sea & Steel: Columbus’ Voyages before anyone else and share your valuable feedback with us. Additionally, we’ve included the BGA version as a stretch goal in our campaign preview – if everything goes smoothly, the final digital version will be launched within six months after the physical copies are shipped. Our priority is to ensure that all backers receive their physical copies first while also having the chance to play online.

What do you need for joining?
1) Have a BGA account.
2) Follow the Sea & Steel Campaign Preview.


Collaborations:

We’re thrilled to officially announce the MdG24 Online Wargames Convention, organized by the Mesa de Guerra team. This is an event tailor-made for all of us, bringing us together from our homes through technology!

We know that in-person conventions have their magic (and we don’t want to change that!), but with MdG24, we’re opening a new door for those who want to enjoy everything wargaming has to offer without leaving their favorite armchair or having those conversations that might not happen at a physical convention because we’re too eager to play.

WHEN?
Thursday, December 12th to Sunday, December 15th, 2024.

WHERE?
Exclusive Discord server for the MdG24 Online Convention.

REGISTRATION
Standard Ticket: €10
Author-Publisher Ticket: €5

REGISTRATION DATE
November 4th, 2024, at 9:00 PM
(Registration link will be available on the following link: https://mesadeguerra.com/mdg24-online/)

LIMITED SPOTS
300

ACTIVITIES:
Historical talks, demos, games, tournaments, strategy guides, interviews, tutorials, and many more surprises. Whether you’re a veteran or a newbie, there’s something for everyone!
We hope to see you there!

ADDITIONAL INFO
The event is non-profit. All proceeds will cover expenses such as Discord Premium, technical equipment, and more. Any surplus will be donated to a charity that we will announce in due course.

Best regards from the MdG24 team:
Sergio Ortega, Ibai Zabaleta, Javier Salamanca, Jarib Flores, Ximo Aracil, Santiago González, José Manuel Neva, and Pako Gradaille.

Neva Wargames & MdG 24: Prototype Contest

Are you a game designer? Don’t miss this golden opportunity!

As we embark on an exciting new chapter with the launch of Mesa de Guerra Online and the upcoming Neva Skirmish game line, we’re thrilled to announce our inaugural collaborative prototype contest.

Join us in shaping the future of gaming! Still accepting proposals!

Learn more about the contest and its guidelines here: Prototype Contest


INCOMING!

Support the games you’re most excited about by signing up and adding them to your wishlist. The most wishlisted titles will climb the development queue, meaning you have a direct impact on our release schedule!

Note: All images shown for upcoming titles are provisional. Final artwork will be revealed as the games progress to later development stages.

Now, let’s dive into the current status of each project, listed in order of wishlist popularity and development status. Remember, a project won’t be ready for a Gamefound campaign until it reaches 90-100% completion.

Spartacus: Rome Under Threat

Development is progressing steadily as we refine our vision.
Prototype version 4 is complete and preparing for the final playtesting wave. Minor adjustements were made to improve the historical 2 -player game mode. Solitaire lovers, rejoice! A new solitaire mode is on its way.

Playtesting session with the physical prototype.

Initial Phase: Completed (15/15)
Development Phase: In progress (55/60)
Illustration/Graphic Design: In progress (5/15)
Proof reading and final revision: Pending (0/10)

Game Overall Status: 75%

Kursk: Rotmistrov’s Offensive

Initial setup (12th July 1943 scenario) Prototype version.

We’re diligently refining our rulebook and making improvements to the game.We’re currently conducting internal playtests to ensure it’s ready for community feedback.

Initial Phase: Completed (15/15)
Development Phase: In progress (45/60)
Illustration/Graphic Design: In progress (0/15)
Proof reading and final revision: Pending (0/10)

Game Overall Status: 60%

Jarama: The Battle for Madrid

Prototype version.

The initial phase of our project has been successfully completed. The first prototype version is now ready, and we will be starting playtesting sessions very soon. Stay tuned for further updates.

Initial Phase: Completed (15/15)
Development Phase: In progress (5/60)
Illustration/Graphic Design: In progress (0/15)
Proof reading and final revision: Pending (0/10)

Game Overall Status: 20%

Rebellion & Punishment: War Of The Alpujarras

First prototype version

The game designer has already implemented the basic mechanics (CDG) and is now conducting internal tests and adjustments. More information about this project will be available soon.

Initial Phase: Completed (15/15)
Development Phase: In progress (5/60)
Illustration/Graphic Design: In progress (0/15)
Proof reading and final revision: Pending (0/10)

Game Overall Status: 20%

Peking: 55 Days Of Fury

Our latest title has just been added to our INCOMING! list. This marks our debut in the Neva Skirmish game series, with more exciting titles set to follow shortly. Currently, the designer is finalizing preparations for the playtesting phase, as the initial stages are nearly complete.

Prototype Version.

Initial Phase: Completed (10/15)
Development Phase: In progress (0/60)
Illustration/Graphic Design: In progress (0/15)
Proof reading and final revision: Pending (0/10)

Game Overall Status: 10%


October was a whirlwind of activity! We’re excited about the progress we’ve made on our latest project. While we can’t spill the beans just yet, we promise it will be worth the wait. Stay tuned for more updates. Got questions? Leave a comment below!

Be an Early Player! Sea & Steel BGA Alpha Testing

This is exciting news! We’re thrilled to announce that we’re developing a Board Game Arena version of Sea & Steel: Columbus’ Voyages, and we’re inviting our campaign preview followers to participate in a limited-time closed alpha test.

Experience Sea & Steel: Columbus’ Voyages before anyone else and share your valuable feedback with us. Additionally, we’ve included the BGA version as a stretch goal in our campaign preview – if everything goes smoothly, the final digital version will be launched within six months after the physical copies are shipped. Our priority is to ensure that all backers receive their physical copies first while also having the chance to play online.

What do you need for joining?
1) Have a BGA account.
2) Follow the Sea & Steel Campaign Preview.

We’ll notify you as soon as everything is ready. Can’t wait to share more!

Get ready for our 1st Prototype Contest!

If you are a game designer, don’t let this remarkable opportunity slip through your fingers!

As we enthusiastically unveil the launch of Mesa de Guerra Online and the highly-anticipated Neva Skirmish game line, we are excited to announce a truly revolutionary event for imaginative creators: the inaugural collaborative prototype contest between Neva Wargames and Mesa de Guerra! Get ready to showcase your creativity and join us in shaping the future of gaming—this is your chance to leave your mark in an epic new era!

This is your chance to shine! Whether you’re a seasoned game designer or a passion-fueled newcomer, you can submit up to two original proposals that showcase your unique vision.

Mark your calendars! We’ll be accepting submissions from October 15, 2024, to December 1, 2024. Don’t miss out on the excitement, as the results will be revealed on December 15, 2024.

Incredible Prizes Await!

  • First Prize: Your prototype will take its seat in the Incoming! section of Neva Wargames!
  • Second and Third Prizes: Win a copy of our much-anticipated release, Sea & Steel: Columbus’ Voyages.
  • All remaining participants will have a chance to enter a raffle for a copy of Sea & Steel: Columbus’ Voyages too!

Dive into the details! Download the contest guidelines to discover our rules and how you can participate.

Download English Document.
Download Spanish Document.

This is your moment—ignite your creativity and share your vision with the world. Join us in this thrilling adventure, and let your game design dreams take flight! Don’t wait; submit your ideas and become a part of gaming history!

The 1st Mesa de Guerra Online is virtual event that will take place from December 12th to 15th on their Discord server. In addition to this contest, they are preparing much more, so stay tuned, as they will reveal more information in the coming days and open ticket sales. Don’t miss this great opportunity! I hope to see you all there!

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